Module |
|
Header |
/Engine/Source/Editor/VREditor/Public/VREditorMode.h |
Include |
#include "VREditorMode.h" |
FTransform GetRoomTransform() const
Gets the world space transform of the calibrated VR room origin. When using a seated VR device, this will feel like the camera's world transform (before any HMD positional or rotation adjustments are applied.)