UVREditorMode::IsShowingRadialMenu

Lets other modules know if the radial menu is visible on a given interactor so input should be handled differently

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

bool IsShowingRadialMenu
(
    const class UVREditorInteractor * Interactor
) const

Remarks

Lets other modules know if the radial menu is visible on a given interactor so input should be handled differently

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