UVREditorMode::PlaySound

Plays sound at location.

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

void PlaySound
(
    USoundBase * SoundBase,
    const FVector & InWorldLocation,
    const float InVolume
)

Remarks

Plays sound at location.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss