UVREditorMode::StartViewport

Start using the viewport passed

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

void StartViewport
(
    TSharedPtr< SLevelViewport > Viewport
)

Remarks

Start using the viewport passed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss