ABaseTransformGizmo::UpdateHandleVisibility

Updates the visibility of all the handles

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h

Include

#include "VIBaseTransformGizmo.h"

Source

/Engine/Source/Editor/ViewportInteraction/Gizmo/VIBaseTransformGizmo.cpp

Syntax

void UpdateHandleVisibility
(
    const EGizmoHandleTypes InGizmoType,
    const ECoordSystem InGizmoCoordinateSpace,
    bool bInAllHandlesVisible,
    UActorComponent * DraggingHandle
)

Remarks

Updates the visibility of all the handles

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss