FDraggingTransformableData

Data structure that holds all arguments that can be used while dragging a transformable.

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h

Include

#include "ViewportDragOperation.h"

Syntax

struct FDraggingTransformableData

Remarks

Data structure that holds all arguments that can be used while dragging a transformable.

Variables

Name Description

Public variable

bool

 

bAllowSnap

Public variable

bool

 

bOutMovedTransformGizmo

Public variable

bool

 

bOutRotated

Public variable

bool

 

bOutScaled

Public variable

bool

 

bOutShouldApplyVelocitiesFromDrag

Public variable

bool

 

bOutTranslated

Public variable

FVector

 

ConstrainedDragDelta

Public variable

FVector

 

DragDelta

Public variable

FVector

 

DragDeltaFromStart

Public variable

FVector

 

DraggedTo

Public variable

ECoordSystem

 

GizmoCoordinateSpace

Public variable

FTransform

 

GizmoLastTransform

Public variable

FBox

 

GizmoStartLocalBounds

Public variable

FTransform

 

GizmoStartTransform

Public variable

UViewportIntera...

 

Interactor

Public variable

FVector

 

LaserPointerDirection

Public variable

FVector

 

LaserPointerStart

Public variable

TOptional< FTra...

 

OptionalHandlePlacement

Public variable

FVector

 

OtherHandDragDelta

Public variable

FVector

 

OtherHandDragDeltaFromStart

Public variable

FVector

 

OtherHandDraggedTo

Public variable

FTransform

 

OutGizmoUnsnappedTargetTransform

Public variable

FVector

 

OutUnsnappedDraggedTo

Public variable

FVector

 

PassDraggedTo

Public variable

UViewportWorldI...

 

WorldInteraction

Constructors

Name Description

Public function

FDraggingTransformableData()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss