Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h |
Include |
#include "VIGizmoHandle.h" |
Source |
/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp |
void UpdateHandleColor
(
const int32 AxisIndex,
FGizmoHandle & Handle,
class UActorComponent * DraggingHandle,
const TArray< UActorComponent * > & HoveringOverHandles
)
Updates the colors of the dynamic material instances for the handle passed using its axis index