| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h |
Include |
#include "VISettings.h" |
class UVISettings : public UObject
Implements the settings for Viewport Interaction and VR Mode. Note that this is primarily a base class for anything that needs to be accessed in the VI module.
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bAllowSimultaneousWorldScalingAndRotation |
When enabled, you can freely rotate and scale the world with two hands at the same time. |
|
uint32: 1 |
bScaleWorldFromFloor |
Whether the world should scale relative to your tracking space floor instead of the center of your hand locations |
|
uint32: 1 |
bScaleWorldWithDynamicPivot |
Whether to compute a new center point for scaling relative from by looking at how far either controller moved relative to the last frame |
Name | Description | |
---|---|---|
|
UVISettings() |
Default constructor that sets up CDO properties |