UViewportWorldInteraction::FindTransformGizmoAlignPoint

Location the transformable should snap to if aligning to other transformables

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MacOS
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References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h

Include

#include "ViewportWorldInteraction.h"

Syntax

FVector FindTransformGizmoAlignPoint
(
    const FTransform & GizmoStartTransform,
    const FTransform & DesiredGizmoTransform,
    const bool bShouldConstrainMovement,
    FVector ConstraintAxes
)

Remarks

Location the transformable should snap to if aligning to other transformables

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