UViewportWorldInteraction::SetDefaultOptionalViewportClient

When using VR, this sets the viewport client that's been "possessed" by the head mounted display.

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h

Include

#include "ViewportWorldInteraction.h"

Syntax

void SetDefaultOptionalViewportClient
(
    const TSharedPtr< class FEditorViewportClient > & InEditorViewportClient
)

Remarks

When using VR, this sets the viewport client that's been "possessed" by the head mounted display. Only valid when VR is enabled.

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