UViewportWorldInteraction::SetInVR

Set if this world interaction is in VR.

Windows
MacOS
Linux

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h

Include

#include "ViewportWorldInteraction.h"

Syntax

void SetInVR
(
    const bool bInVR
)

Remarks

Set if this world interaction is in VR.

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