FAssetTypeActions_RuntimeVirtualTexture::GetCategories

Returns the categories that this asset type appears in.

Windows
MacOS
Linux

Override Hierarchy

IAssetTypeActions::GetCategories()

FAssetTypeActions_RuntimeVirtualTexture::GetCategories()

References

Module

VirtualTexturingEditor

Header

/Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureAssetTypeActions.h

Include

#include "RuntimeVirtualTextureAssetTypeActions.h"

Source

/Engine/Source/Editor/VirtualTexturingEditor/Private/RuntimeVirtualTextureAssetTypeActions.cpp

Syntax

virtual uint32 GetCategories()

Remarks

Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss