FRuntimeVirtualTextureComponentDetailsCustomization

UI customization for [URuntimeVirtualTextureComponent](API\Runtime\Engine\Components\URuntimeVirtualTextureComponent)

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

IDetailCustomization

FRuntimeVirtualTextureComponentDetailsCustomization

References

Module

VirtualTexturingEditor

Header

/Engine/Source/Editor/VirtualTexturingEditor/Classes/RuntimeVirtualTextureDetailsCustomization.h

Include

#include "RuntimeVirtualTextureDetailsCustomization.h"

Syntax

class FRuntimeVirtualTextureComponentDetailsCustomization : public IDetailCustomization

Remarks

UI customization for URuntimeVirtualTextureComponent

Constructors

Functions

Name Description

Protected function

FReply

 

BuildLowMipsDebug()

Callback for Build Debug button

Protected function

FReply

 

BuildStreamedMips()

Callback for Build button

Public function Static

TSharedRef< ...

 

MakeInstance()

Protected function

FReply

 

SetRotation()

Callback for Copy Rotation button

Protected function

FReply

 

SetTransformToBounds()

Callback for Copy Bounds button

Overridden from IDetailCustomization

Name Description

Protected function Virtual

void

 

CustomizeDetails

(
    IDetailLayoutBuilder& DetailBuilde...
)

Called when details should be customized

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss