operator==

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

operator==

(
    const FSCSIdentifier& A,
    const FSCSIdentifier& B
)

Public function

bool

 

operator==

(
    const FLandscapeFileResolution& Lh...,
    const FLandscapeFileResolution& Rh...
)

Public function

bool

 

operator==

(
    const FPropertyPath& LHS,
    const FPropertyPath& RHS
)

Public function

bool

 

operator==

(
    const FSHAHash& Lhs,
    const FNiagaraCompileHash& Rhs
)

Public function

bool

 

operator==

(
    const FOnlineActivityPlayerLocation...,
    const FOnlineActivityPlayerLocation...
)

Equals operator for comparing FOnlineActivityPlayerLocation objects

Public function

bool

 

operator==

(
    const FEQSDebugger::FEnvQueryInfo&...,
    const FEQSDebugger::FEnvQueryInfo&...
)

Public function

bool

 

operator==

(
    const TStringViewImpl< CharType >&...,
    RangeType&& Rhs
)

Public function

auto

 

operator==

(
    RangeType&& Lhs,
    const TStringViewImpl< CharType >&...
)

Public function

bool

 

operator==

(
    const TStringViewImpl< CharType >&...,
    const CharType* Rhs
)

Public function

bool

 

operator==

(
    const CharType* Lhs,
    const TStringViewImpl< CharType >&...
)

Public function

bool

 

operator==

(
    const FTextFormatString& LHS,
    const FTextFormatString& RHS
)

Public function

bool

 

operator==

(
    const FNumericUnit< NumericType >&...,
    const FNumericUnit< OtherType >& R...
)

Global arithmetic operators for number types. Deals with conversion from related units correctly.

Public function

bool

 

operator==

(
    const FNumericUnit< NumericType >&...,
    const FNumericUnit< OtherType >& R...
)

Global arithmetic operators for number types. Deals with conversion from related units correctly.

Public function

bool

 

operator==

(
    const FFrameRate& A,
    const FFrameRate& B
)

Public function

bool

 

operator==

(
    FFrameTime A,
    FFrameTime B
)

Public function

bool

 

operator==

(
    const FTimecode& A,
    const FTimecode& B
)

Public function

bool

 

operator==

(
    const FMemoryImageVTablePointer& L...,
    const FMemoryImageVTablePointer& R...
)

Public function

bool

 

operator==

(
    const FMemoryImageNamePointer& Lhs,
    const FMemoryImageNamePointer& Rhs
)

Public function

bool

 

operator==

(
    const FTypeLayoutDesc& Lhs,
    const FTypeLayoutDesc& Rhs
)

Public function

FORCEINLINEb...

 

operator==

(
    TYPE_OF_NULLPTR,
    const TFunction< FuncType >& Func
)

Nullptr equality operator.

Public function

bool

 

operator==

(
    TSharedRef< ObjectTypeA, Mode > con...,
    TSharedPtr< ObjectTypeB, Mode > con...
)

Tests to see if a TSharedRef is "equal" to a TSharedPtr (both are valid and refer to the same object)

Public function

bool

 

operator==

(
    TSharedPtr< ObjectTypeB, Mode > con...,
    TSharedRef< ObjectTypeA, Mode > con...
)

Tests to see if a TSharedRef is "equal" to a TSharedPtr (both are valid and refer to the same object) (reverse)

Public function

bool

 

operator==

(
    TWeakPtr< ObjectTypeA, Mode > const...,
    TWeakPtr< ObjectTypeB, Mode > const...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TWeakPtr< ObjectTypeA, Mode > const...,
    TSharedRef< ObjectTypeB, Mode > con...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TWeakPtr< ObjectTypeA, Mode > const...,
    TSharedPtr< ObjectTypeB, Mode > con...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TSharedRef< ObjectTypeA, Mode > con...,
    TWeakPtr< ObjectTypeB, Mode > const...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TSharedPtr< ObjectTypeA, Mode > con...,
    TWeakPtr< ObjectTypeB, Mode > const...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TWeakPtr< ObjectTypeA, Mode > const...,
    TYPE_OF_NULLPTR
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    TWeakPtr< ObjectTypeB, Mode > const...
)

Global equality operator for TWeakPtr

Public function

bool

 

operator==

(
    const TUniquePtr< LhsT >& Lhs,
    const TUniquePtr< RhsT >& Rhs
)

Equality comparison operator

Public function

FORCEINLINEb...

 

operator==

(
    const TFunction< FuncType >& Func,
    TYPE_OF_NULLPTR
)

Nullptr equality operator.

Public function

bool

 

operator==

(
    const TUniquePtr< T >& Lhs,
    const TUniquePtr< T >& Rhs
)

Public function

bool

 

operator==

(
    const TUniquePtr< T >& Lhs,
    TYPE_OF_NULLPTR
)

Equality comparison operator against nullptr.

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    const TUniquePtr< T >& Rhs
)

Public function

bool

 

operator==

(
    const TRefCountPtr< ReferencedType ...,
    const TRefCountPtr< ReferencedType ...
)

Public function

bool

 

operator==

(
    const TRefCountPtr< ReferencedType ...,
    ReferencedType* B
)

Public function

bool

 

operator==

(
    ReferencedType* A,
    const TRefCountPtr< ReferencedType ...
)

Public function

bool

 

operator==

(
    TSharedRef< ObjectTypeA, Mode > con...,
    TSharedRef< ObjectTypeB, Mode > con...
)

Global equality operator for TSharedRef

Public function

bool

 

operator==

(
    TSharedPtr< ObjectTypeA, Mode > con...,
    TSharedPtr< ObjectTypeB, Mode > con...
)

Global equality operator for TSharedPtr

Public function

bool

 

operator==

(
    TSharedPtr< ObjectTypeA, Mode > con...,
    TYPE_OF_NULLPTR
)

Global equality operator for TSharedPtr

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    TSharedPtr< ObjectTypeB, Mode > con...
)

Global equality operator for TSharedPtr

Public function

bool

 

operator==

(
    FNameEntryId Id,
    EName Ename
)

Public function

bool

 

operator==

(
    EName Ename,
    FNameEntryId Id
)

Public function

bool

 

operator==

(
    const CharType* LHS,
    const FName& RHS
)

Equality operator with CharType* on left hand side and FName on right hand side

Public function

bool

 

operator==

(
    const TWeakObjectPtr< LhsT, OtherTW...,
    const TWeakObjectPtr< RhsT, OtherTW...
)

Compare weak pointers for equality.

Public function

bool

 

operator==

(
    const TWeakObjectPtr< LhsT, OtherTW...,
    const RhsT* Rhs
)

Public function

bool

 

operator==

(
    const LhsT* Lhs,
    const TWeakObjectPtr< RhsT, OtherTW...
)

Public function

bool

 

operator==

(
    const TWeakObjectPtr< LhsT, OtherTW...,
    TYPE_OF_NULLPTR
)

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    const TWeakObjectPtr< RhsT, OtherTW...
)

Public function

bool

 

operator==

(
    const LhsT* Lhs,
    const TFieldPath< RhsT >& Rhs
)

Public function

bool

 

operator==

(
    const LhsT* Lhs,
    const TWeakFieldPtr< RhsT >& Rhs
)

Public function

bool

 

operator==

(
    const TWeakFieldPtr< LhsT >& Lhs,
    TYPE_OF_NULLPTR
)

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    const TWeakFieldPtr< RhsT >& Rhs
)

Public function

bool

 

operator==

(
    const TFieldPath< LhsT >& Lhs,
    TYPE_OF_NULLPTR
)

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    const TFieldPath< RhsT >& Rhs
)

Public function

bool

 

operator==

(
    const TLazyObjectPtr< T >& Lhs,
    const TLazyObjectPtr< U >& Rhs
)

Compare with another TLazyObjectPtr of related type

Public function

bool

 

operator==

(
    const TLazyObjectPtr< T >& Lhs,
    const U* Rhs
)

Compare for equality with a raw pointer

Public function

bool

 

operator==

(
    const U* Lhs,
    const TLazyObjectPtr< T >& Rhs
)

Public function

bool

 

operator==

(
    const TLazyObjectPtr< T >& Lhs,
    TYPE_OF_NULLPTR
)

Compare to null

Public function

bool

 

operator==

(
    TYPE_OF_NULLPTR,
    const TLazyObjectPtr< T >& Rhs
)

Public function

bool

 

operator==

(
    const TStrongObjectPtr< LHSObjectTy...,
    const TStrongObjectPtr< RHSObjectTy...
)

Public function

bool

 

operator==

(
    const FEdGraphTerminalType& A,
    const FEdGraphTerminalType& B
)

Public function

bool

 

operator==

(
    const FMeshSectionInfo& A,
    const FMeshSectionInfo& B
)

Comparison for mesh section info.

Public function

bool

 

operator==

(
    const FMaterialParameterInfo& Lhs,
    const FMaterialParameterInfo& Rhs
)

Public function

bool

 

operator==

(
    const FHashedMaterialParameterInfo ...,
    const FHashedMaterialParameterInfo ...
)

Public function

bool

 

operator==

(
    const FMaterialParameterInfo& Lhs,
    const FHashedMaterialParameterInfo ...
)

Public function

bool

 

operator==

(
    const FDiffSingleResult& LHS,
    const FDiffSingleResult& RHS
)

Public function

bool

 

operator==

(
    const FScreenVertex& a,
    const FScreenVertex& b
)

Public function

bool

 

operator==

(
    const FDialogueContext& LHS,
    const FDialogueContext& RHS
)

Public function

bool

 

operator==

(
    const FDialogueContextMapping& LHS,
    const FDialogueContextMapping& RHS
)

Public function

bool

 

operator==

(
    const FVisualLoggerCategoryVerbosit...,
    const FVisualLoggerCategoryVerbosit...
)

Public function

bool

 

operator==

(
    const FVisualLogEvent& Left,
    const FVisualLogEvent& Right
)

Public function

bool

 

operator==

(
    const FJsonValue& Lhs,
    const FJsonValue& Rhs
)

Public function

bool

 

operator==

(
    const TShaderRefBase< ShaderType0, ...,
    const TShaderRefBase< ShaderType1, ...
)

Public function

bool

 

operator==

(
    const FParameterAllocation& A,
    const FParameterAllocation& B
)

Public function

bool

 

operator==

(
    const FShaderCodeVendorExtension& ...,
    const FShaderCodeVendorExtension& ...
)

Public function

bool

 

operator==

(
    const FVirtualTextureProducerHandle...,
    const FVirtualTextureProducerHandle...
)

Public function

bool

 

operator==

(
    const FAllocatedVTDescription& Lhs,
    const FAllocatedVTDescription& Rhs
)

Public function

bool

 

operator==

(
    const FVirtualTextureLocalTile& Lh...,
    const FVirtualTextureLocalTile& Rh...
)

Public function

bool

 

operator==

(
    const FRHIUniformBufferLayout::FRes...,
    const FRHIUniformBufferLayout::FRes...
)

Compare two uniform buffer layouts.

Public function

bool

 

operator==

(
    const FRHIUniformBufferLayout& A,
    const FRHIUniformBufferLayout& B
)

Compare two uniform buffer layouts.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss