ULayersBlueprintLibrary::GetActors

Get all the actors in this layer

Windows
MacOS
Linux

References

Module

ActorLayerUtilities

Header

/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h

Include

#include "ActorLayerUtilities.h"

Source

/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Layer,
          Meta=(WorldContext=WorldContextObject, DevelopmentOnly))
static TArray< AActor * > GetActors
(
    UObject * WorldContextObject,
    const FActorLayer & ActorLayer
)

Remarks

Get all the actors in this layer

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