ULayersBlueprintLibrary::RemoveActorFromLayer

Removes the actor from the specified layer

Windows
MacOS
Linux

References

Module

ActorLayerUtilities

Header

/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h

Include

#include "ActorLayerUtilities.h"

Source

/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Layer)
static void RemoveActorFromLayer
(
    AActor * InActor,
    const FActorLayer & Layer
)

Remarks

Removes the actor from the specified layer

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