| UMovieSceneSequence::CanPossessObject()
|
Module |
|
Header |
/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h |
Include |
#include "ActorSequence.h" |
Source |
/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp |
Check whether the given object can be possessed by this animation.
true if the object can be possessed, false otherwise.
Parameter |
Description |
---|---|
Object |
The object to check. |
InPlaybackContext |
The current playback context |