[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Output")
EMediaIOTimecodeFormat TimecodeFormat
Whether to embed the Engine's timecode to the output frame.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Output")
EMediaIOTimecodeFormat TimecodeFormat
Whether to embed the Engine's timecode to the output frame.