FAbcConversionSettings

Windows
MacOS
Linux

References

Module

AlembicLibrary

Header

/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h

Include

#include "AbcImportSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Blueprintable)
struct FAbcConversionSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bFlipU

Flag whether or not to flip the U channel in the Texture Coordinates

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bFlipV

Flag whether or not to flip the V channel in the Texture Coordinates

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EAbcConversionP...

 

Preset

Currently preset that should be applied

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FVector

 

Rotation

Rotation in Euler angles that should be applied

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FVector

 

Scale

Scale value that should be applied

Constructors

Name Description

Public function

FAbcConversionSettings()

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