Module |
|
Header |
/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h |
Include |
#include "AnalyticsBlueprintLibrary.h" |
Source |
/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Analytics")
static FAnalyticsEventAttr MakeEventAttribute
(
const FString & AttributeName,
const FString & AttributeValue
)
Builds a struct from the attribute name and value