UAnalyticsBlueprintLibrary::SetSessionId

Sets the session id (if supported) on the analytics provider

Windows
MacOS
Linux

References

Module

AnalyticsBlueprintLibrary

Header

/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h

Include

#include "AnalyticsBlueprintLibrary.h"

Source

/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Analytics")
static void SetSessionId
(
    const FString & SessionId
)

Remarks

Sets the session id (if supported) on the analytics provider

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