Module |
|
Header |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h |
Include |
#include "IAnimationBudgetAllocator.h" |
Source |
/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.cpp |
static IAnimationBudgetAllocator * Get
(
UWorld * InWorld
)
Get the budgeter for the specified world