Module |
|
Header |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h |
Include |
#include "AnimationSharingTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FAnimationSetup
Name | Description | ||
---|---|---|---|
|
TSubclassOf< UA... |
AnimBlueprint |
Animation blueprint to use for playing back the Animation Sequence |
|
UAnimSequence &... |
AnimSequence |
Animation Sequence to play for this particular setup |
|
Enabled |
Whether or not this setup is enabled for specific platforms |
|
|
NumRandomizedInstances |
The number of randomized instances created from this setup, it will create instance with different start time offsets (Length / Number of Instance) * InstanceIndex |
Name | Description | |
---|---|---|
|
FAnimationSetup() |