FAnimationSetup

Windows
MacOS
Linux

References

Module

AnimationSharing

Header

/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h

Include

#include "AnimationSharingTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FAnimationSetup

Variables

Name Description

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

TSubclassOf< UA...

 

AnimBlueprint

Animation blueprint to use for playing back the Animation Sequence

Public variable UProperty Category, EditAnywhere

UAnimSequence &...

 

AnimSequence

Animation Sequence to play for this particular setup

Public variable UProperty Category, EditAnywhere

FPerPlatformBoo...

 

Enabled

Whether or not this setup is enabled for specific platforms

Public variable UProperty Category, EditAnywhere, Meta

FPerPlatformInt

 

NumRandomizedInstances

The number of randomized instances created from this setup, it will create instance with different start time offsets (Length / Number of Instance) * InstanceIndex

Constructors

Name Description

Public function

FAnimationSetup()

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