UAnimSharingInstance::SetupState

Populates data for a state setup

Windows
MacOS
Linux

References

Module

AnimationSharing

Header

/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h

Include

#include "AnimationSharingManager.h"

Source

/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp

Syntax

void SetupState
(
    FPerStateData & StateData,
    const FAnimationStateEntry & StateEntry,
    USkeletalMesh * SkeletalMesh,
    const FPerSkeletonAnimationSharingSetup & SkeletonSetup,
    uint32 Index
)

Remarks

Populates data for a state setup

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