Module |
|
Header |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h |
Include |
#include "AnimationSharingManager.h" |
Source |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp |
void SetupState
(
FPerStateData & StateData,
const FAnimationStateEntry & StateEntry,
USkeletalMesh * SkeletalMesh,
const FPerSkeletonAnimationSharingSetup & SkeletonSetup,
uint32 Index
)
Populates data for a state setup