UAnimSharingInstance::TickAnimationStates

Ticks all unique animation states, this checks which components are currently used and turns of those which currently don't have any slaves

Windows
MacOS
Linux

References

Module

AnimationSharing

Header

/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h

Include

#include "AnimationSharingManager.h"

Source

/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp

Syntax

void TickAnimationStates()

Remarks

Ticks all unique animation states, this checks which components are currently used and turns of those which currently don't have any slaves

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