Module |
|
Header |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingManager.h |
Include |
#include "AnimationSharingManager.h" |
Source |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Private/AnimationSharingManager.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=AnimationSharing, Meta=(WorldContext="WorldContextObject"))
static bool CreateAnimationSharingManager
(
UObject * WorldContextObject,
const UAnimationSharingSetup * Setup
)
Create an Animation Sharing Manager using the provided Setup