[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category=AnimationSharing)
TArray< FPerSkeletonAnimationSharingSetup > SkeletonSetups
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category=AnimationSharing)
TArray< FPerSkeletonAnimationSharingSetup > SkeletonSetups