Module |
|
Header |
/Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h |
Include |
#include "AnimationSharingTypes.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category=AnimationSharing)
UEnum * GetAnimationStateEnum()