UAnselFunctionLibrary::SetAutoPause

Sets whether the photography system automatically pauses the game during a photography session.

Windows
MacOS
Linux

References

Module

Ansel

Header

/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h

Include

#include "AnselFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Photography")
static void SetAutoPause
(
    const bool bShouldAutoPause
)

Remarks

Sets whether the photography system automatically pauses the game during a photography session. See CVar r.Photography.AutoPause

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