Module |
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Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h |
Include |
#include "DestructibleFractureSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDestructibleChunkParameters
Per-chunk authoring data.
Name | Description | ||
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bDoNotCrumble |
Defines the chunk to be uncrumbleable. |
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bDoNotDamage |
Defines the chunk to be undamageable. |
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bDoNotFracture |
Defines the chunk to be unfractureable. |
|
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bIsSupportChunk |
Defines the chunk to be environmentally supported, if the appropriate NxDestructibleParametersFlag flags are set in NxDestructibleParameters. |
Name | Description | |
---|---|---|
|
FDestructibleChunkParameters() |