FDestructibleChunkParameters

Per-chunk authoring data.

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MacOS
Linux

References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h

Include

#include "DestructibleFractureSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDestructibleChunkParameters

Remarks

Per-chunk authoring data.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bDoNotCrumble

Defines the chunk to be uncrumbleable.

Public variable UProperty Category, EditAnywhere

bool

 

bDoNotDamage

Defines the chunk to be undamageable.

Public variable UProperty Category, EditAnywhere

bool

 

bDoNotFracture

Defines the chunk to be unfractureable.

Public variable UProperty Category, EditAnywhere

bool

 

bIsSupportChunk

Defines the chunk to be environmentally supported, if the appropriate NxDestructibleParametersFlag flags are set in NxDestructibleParameters.

Constructors

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