Module |
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Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h |
Include |
#include "DestructibleMesh.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDestructibleParameters
Parameters that apply to a destructible actor.
Name | Description | ||
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AdvancedParameters |
Parameters that are less-often used. See DestructibleAdvancedParameters. |
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DamageParameters |
Parameters that pertain to chunk damage. See DestructibleDamageParameters. |
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DebrisParameters |
Parameters that pertain to chunk debris-level settings. See DestructibleDebrisParameters. |
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TArray< struct ... |
DepthParameters |
Parameters that apply to every chunk at a given level. |
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Flags |
A collection of flags defined in DestructibleParametersFlag. |
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SpecialHierarchyDepths |
Special hierarchy depths for various behaviors. |