FDestructibleParameters

Parameters that apply to a destructible actor.

Windows
MacOS
Linux

References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h

Include

#include "DestructibleMesh.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDestructibleParameters

Remarks

Parameters that apply to a destructible actor.

Variables

Name Description

Public variable

FDestructibleAd...

 

AdvancedParameters

Parameters that are less-often used. See DestructibleAdvancedParameters.

Public variable

FDestructibleDa...

 

DamageParameters

Parameters that pertain to chunk damage. See DestructibleDamageParameters.

Public variable

FDestructibleDe...

 

DebrisParameters

Parameters that pertain to chunk debris-level settings. See DestructibleDebrisParameters.

Public variable UProperty Category, EditAnywhere editfixedsize

TArray< struct ...

 

DepthParameters

Parameters that apply to every chunk at a given level.

Public variable UProperty Category, EditAnywhere editfixedsize

FDestructiblePa...

 

Flags

A collection of flags defined in DestructibleParametersFlag.

Public variable

FDestructibleSp...

 

SpecialHierarchyDepths

Special hierarchy depths for various behaviors.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss