ImpactResistance

Controls how much resistance is applied to colliding objects.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere,
          Meta=(ClampMin="0.001", UIMin="0", editcondition="bCustomImpactResistance"),
          Category=DestructibleDamageParameters)
float ImpactResistance

Remarks

Controls how much resistance is applied to colliding objects. Weak materials like glass should set this to a low value so that objects will pass right through them during fracture.

See Also

DepthParameters for per level control of ImpactResistance

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