| USceneComponent::CalcBounds()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
Include |
#include "DestructibleComponent.h" |
Source |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
virtual FBoxSphereBounds CalcBounds
(
const FTransform & LocalToWorld
) const
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.