FractureEffects

Fracture effects for each fracture level. Used only if Fracture Effect Override is set.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, EditFixedSize, Category=DestructibleComponent)
TArray< struct FFractureEffect > FractureEffects

Remarks

Fracture effects for each fracture level. Used only if Fracture Effect Override is set.

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