UDestructibleComponent::SetCollisionResponseForActor

Windows
MacOS
Linux

References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h

Include

#include "DestructibleComponent.h"

Source

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp

Syntax

void SetCollisionResponseForActor
(
    physx::PxRigidDynamic * Actor,
    int32 ChunkIdx,
    const FCollisionResponseContainer * ResponseOverride
)

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