| USkinnedMeshComponent::ShouldUpdateTransform()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
Include |
#include "DestructibleComponent.h" |
Source |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
Should update transform in Tick
: return true if need transform update. false otherwise.
Parameter |
Description |
---|---|
bLODHasChanged |
: Has LOD been changed since last time? |