UDestructibleComponent::ShouldUpdateTransform

Should update transform in Tick

Windows
MacOS
Linux

Override Hierarchy

USkinnedMeshComponent::ShouldUpdateTransform()

UDestructibleComponent::ShouldUpdateTransform()

References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h

Include

#include "DestructibleComponent.h"

Source

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp

Syntax

virtual bool ShouldUpdateTransform
(
    bool bLODHasChanged
) const

Remarks

Should update transform in Tick

Returns

: return true if need transform update. false otherwise.

Parameters

Parameter

Description

bLODHasChanged

: Has LOD been changed since last time?

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