| UObject::PreEditChange()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h |
Include |
#include "DestructibleMesh.h" |
Source |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleMesh.cpp |
This is called when a property is about to be modified externally
Parameter |
Description |
---|---|
PropertyThatWillChange |
Property that will be changed |