UAppleARKitFaceMeshComponent::ServerUpdateFaceCurves

Sends the updated curves from the client to the server so that it can replicate to other clients

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MacOS
Linux

References

Module

AppleARKitFaceSupport

Header

/Engine/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h

Include

#include "AppleARKitFaceMeshComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Reliable, Server, WithValidation)
void ServerUpdateFaceCurves
(
    const TArray < FNetQuantizeFaceCurve > & ClientCurves
)

Remarks

Sends the updated curves from the client to the server so that it can replicate to other clients

Parameters

Parameter

Description

ClientCurves

the client's set of updated curves

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