UEdGraphNode_Reference

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AssetManagerEditor

Header

/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/EdGraphNode_Reference.h

Include

#include "ReferenceViewer/EdGraphNode_Reference.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UEdGraphNode_Reference : public UEdGraphNode

Constructors

Name Description

Public function

UEdGraphNode_Reference

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

void

 

GetAllIdentifiers

(
    TArray< FAssetIdentifier >& OutIde...
)

Returns all identifiers on this node including virtual things

Public function Const

void

 

GetAllPackageNames

(
    TArray< FName >& OutPackageNames
)

Returns only the packages in this node, skips searchable names

Public function Const

FAssetData

 

GetAssetData()

Public function

UEdGraphPin ...

 

GetDependencyPin()

Public function Const

FAssetIdenti...

 

GetIdentifier()

Returns first asset identifier

Public function

UEdGraphPin ...

 

GetReferencerPin()

Public function Const

UEdGraph_Ref...

 

GetReferenceViewerGraph()

Returns our owning graph

Public function Const

bool

 

IsCollapsed()

Public function Const

bool

 

IsPackage()

Public function Const

bool

 

UsesThumbnail()

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

AllocateDefaultPins()

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Public function Virtual Const

UObject *...

 

GetJumpTargetForDoubleClick()

Returns the object that should be focused when double-clicking on this node (the object can be an actor, which selects it in the world, or a node/graph/pin)

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

UEdGraphNode implementation.

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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