UAssetTagsSubsystem::RenameCollection

Rename the given collection.

Windows
MacOS
Linux

References

Module

AssetTags

Header

/Engine/Plugins/Runtime/AssetTags/Source/AssetTags/Public/AssetTagsSubsystem.h

Include

#include "AssetTagsSubsystem.h"

Source

/Engine/Plugins/Runtime/AssetTags/Source/AssetTags/Private/AssetTagsSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AssetTags")
bool RenameCollection
(
    const FName Name,
    const FName NewName
)

Remarks

Rename the given collection.

Returns

True if the collection was renamed, false otherwise (see the output log for details on error).

Parameters

Parameter

Description

Name

Name of the collection to rename.

NewName

Name to give to the collection.

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