Module |
|
Header |
/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h |
Include |
#include "AudioCapture.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FAudioCaptureDeviceInfo
Struct defining the time synth global quantization settings.