FAudioCaptureDeviceInfo

Struct defining the time synth global quantization settings.

Windows
MacOS
Linux

References

Module

AudioCapture

Header

/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h

Include

#include "AudioCapture.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FAudioCaptureDeviceInfo

Remarks

Struct defining the time synth global quantization settings.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FName

 

DeviceName

The name of the audio capture device.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

int32

 

NumInputChannels

The number of input channels.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

int32

 

SampleRate

The sample rate of the audio capture device.

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