[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=TimecodeProvider)
bool bDetectFrameRate
Detect the frame rate from the audio source. It may takes some extra time before the frame rate is properly detected.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=TimecodeProvider)
bool bDetectFrameRate
Detect the frame rate from the audio source. It may takes some extra time before the frame rate is properly detected.