Module |
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Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundControlBusMix.h |
Include |
#include "SoundControlBusMix.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundControlBusMixStage
Name | Description | ||
---|---|---|---|
|
USoundControlBu ... |
Bus |
Bus controlled by stage. |
|
FSoundModulatio ... |
Value |
Value mix is set to. |
Name | Description | |
---|---|---|
|
FSoundControlBusMixStage() |
|
|
FSoundControlBusMixStage ( |