FSoundHPFModulationInput

Windows
MacOS
Linux

Inheritance Hierarchy

FSoundModulationInputBase

FSoundHPFModulationInput

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h

Include

#include "SoundModulationPatch.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundHPFModulationInput : public FSoundModulationInputBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

USoundHPFContro...

 

Bus

The input bus

Constructors

Name Description

Public function

FSoundHPFModulationInput()

Overridden from FSoundModulationInputBase

Name Description

Public function Virtual Const

const USound...

 

GetBus()

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