| FSoundModulationOutputBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h |
Include |
#include "SoundModulationPatch.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundModulationOutputFixedOperator : public FSoundModulationOutputBase
Name | Description | ||
---|---|---|---|
|
Operator |
Operator used when mixing input values |
Name | Description | |
---|---|---|
|
FSoundModulationOutputFixedOperator() |
Name | Description | ||
---|---|---|---|
|
SetOperator ( |
Name | Description | ||
---|---|---|---|
|
ESoundModula... |
GetOperator() |