[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Curve, BlueprintReadWrite)
ESoundModulatorOutputCurve Curve
The curve to apply when transforming the output.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Curve, BlueprintReadWrite)
ESoundModulatorOutputCurve Curve
The curve to apply when transforming the output.