FSoundPitchModulationInput

Windows
MacOS
Linux

Inheritance Hierarchy

FSoundModulationInputBase

FSoundPitchModulationInput

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundModulationPatch.h

Include

#include "SoundModulationPatch.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundPitchModulationInput : public FSoundModulationInputBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

USoundPitchCont...

 

Bus

The input bus

Constructors

Name Description

Public function

FSoundPitchModulationInput()

Overridden from FSoundModulationInputBase

Name Description

Public function Virtual Const

const USound...

 

GetBus()

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