UAudioModulationStyle::GetHPFBusColor

Windows
MacOS
Linux

References

Module

AudioModulation

Header

/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/AudioModulationStyle.h

Include

#include "AudioModulationStyle.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Modulation|Style")
static const FColor GetHPFBusColor()

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