| UAudioAnalyzerAsset::GetSupportedClass()
|
Module |
|
Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/AudioSynesthesiaNRT.h |
Include |
#include "AudioSynesthesiaNRT.h" |
Source |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Private/AudioSynesthesiaNRT.cpp |
virtual UClass * GetSupportedClass() const
GetSupportedClass() returns the class which should be associated with these asset actions.