[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, AdvancedDisplay, Category=AudioAnalyzer)
EConstantQNormalizationEnum CQTNormalization
Normalization scheme used to generate band windows.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, AdvancedDisplay, Category=AudioAnalyzer)
EConstantQNormalizationEnum CQTNormalization
Normalization scheme used to generate band windows.